I was both intrigued and confused at the same time on what the game was, but I played it non the less. Here's my video on the game if you want to see.
A downloadable game for Windows
1. [W][A][S][D] TO MOVE
2. [K] TO OPEN SKILL, [I] TO OPEN INVENTORY
3. BRING VHS TAPES TO TELEVISION TO PROGRESS
4. ACHIEVE ONE OF TWO ENDINGS
5. ENJOY THE MILD FEVER
"He knew that he would regret in the morning but at present he was glad of the rest, glad of the dark stupor that would cover up his folly. He leaned his elbows on the table and rested his head between his hands, counting the beats of his temples. The cabin door opened and he saw the Hungarian standing in a shaft of grey light:
- James Joyce, "After the Race"
What a strange time it is, the dawn: too late to be lively, too early to be dead. When sordid silhouettes play Bach with their bodies—in nightclubs, in cafe windows. The time when they interweave then retire, and at last return to their rooms on the cusp of a dream. And yes, what a splendid dream it will be: a mixing of bodies with souls bleeding boldly, and minds boldly bleeding out stories unfolding.
Yes, yes yes: this is a game about a city at dawn where nothing has quite made sense for at least six hours, or maybe six-thousand years. It's a little world that you can visit when you desperately need to make friends with the devil. It's a shopping mall riot and night in the woods, a magic circle and an electrical fire. It's PAGAN.
The game is quite short, and once you interact with the final object (trust me, you'll know which one it is) it will end quite abruptly. Make sure you're ready to finish playing—and satisfied that you'll get the ending you want—before you do so. Usually, it's the case that you can end the game quite a while before you've seen everything in it. It's up to you to decide when you feel that you're done.
Many thanks, and enjoy the devilCity,
(P.S. if you, for some strange reason, are interested in seeing my films/music/other-garbage, you can find it on https://oleandergarden.neocities.org/)
(P.P.S. The game is locked in 4:3 and 640:480 resolution. This is on purpose! Your game is not glitching out.)
Assets used under C.C. 3.0 from users "ayyashi", "s. throop", "Blender 3D", "Azerilo", "3dhdscan", "Dennis Loginovsky", and "Cosmo Wenman" on Sketchfab, and user "p0ss" on open game art. All other assets under CC0, public domain in Canada, used under license, or my own work.
Click download now to get access to the following files: